VR poetry book

Rita's starting point is that literature is considered boring for teenagers as it's hard to concentrate on a book, because is taking such a small part of your eyesight, with only white pages and black letters on them. Creating a VR- experience, where your whole world is about words and which is interactive, might give a new perspective about literature as well. Rita Eperjesi developed a prototype for a Virtual Reality Poetry Book. She explored how these two genres can interact with each other, if the content of literature can find new ways of expressions through virtual reality. Does seeing the other side of a letter make you get lost in the beauty of shapes? Does walking between words add other dimensions to the meaning? Here the experiencer's brain is augmenting different meaning making strategies and creates personalized interpreting structures.

In this experience the experiencer is walking in the forest of words. By encountering each words, they will become part of his/her poem. That poem will be like a wind, an own entity flowing around and whispering the words. This project is inspired by the French movement called Oulipo, Ouvroir de littérature potentielle, roughly translated: "workshop of potential literature" which seeks to create works using constrained writing techniques.The group defines the term littérature potentielle as (rough translation): "the seeking of new structures and patterns which may be used by writers in any way they enjoy".

Artist:
Rita Eperjesi
Sound design:
Levente Markos
Voiceover:
Áron Fazekas
Producer:
András Szabó
Development:
Balázs Buri,
Péter Kovács,
Viktor Duka